Well back doing the blog with a little more knowledge of what I am supposed to be putting up here now!
Well I will roughly fill you in last week’s events leading up to the present day and what’s to come!
Prior to starting this term we had sort out a group that would be good to work in and roughly know what each other would like to do in terms of modelling and animating, which was good as we can spilt up the work load between us all and help each other when needed.
With in the first 3 days we had pretty much refined our initially random ideas down to a few which we thought could take further and more in depth. The next day we had basically got an idea that we all like the sound of and wanted to explore it more. We had been given the actual brief with our limitation, and guide lines to follow, and with a section to make our own brief was most appropriate with tieing in the games element with our idea.
We had found our setting for the scene and where we wanted it going. We had looked at lots of different games in similar game play, style and ones which had suitable female character that we like. I.e.. like in Heavenly Sword and Tomb Raider, Rayne, Jill Valentine, Ada Wong in the Resident Evil Series, Brave, Metal Slug Zombies.
At the end of the week we went away to come up with character ideas an environment list of objects to be in there and a rough map of where certain objects should be placed in our scene as we all visualise it in different ways.
That kind of brings it to the present day on what we have done so far.
Monday, 14 January 2008
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