To test out using the Trax editor I try it out on the dream catchers that are going to be blowing about in the tree. Its quite simple using the trax's are as you can edit things really easily in a non liner way.
Heres what ive done
To test out using the Trax editor I try it out on the dream catchers that are going to be blowing about in the tree. Its quite simple using the trax's are as you can edit things really easily in a non liner way.
Heres what ive done
Ths was my next attemp at the teepees but the only thing changed really was slecting every other vert and moving that out wards, + I added just the structure where once a teepee stood which I think works really well as the camp is very old and no one has been living there for a while.
What I did here was deleted every other of the vertical edges on the teepee which gave it more of a teepee looking shape and not soo rounded either. I also changed the lengh of the surport poles at the top which dramicly impoved it
From the picture above I duplicated it then this was going to be the high poly version for doing the normal mapping and I also add some colour to see what tis going to be like, instead of gray.
The small ornage rounded teepee in the background is the high ploy verison that I used to create the normal map.
Here are the Z bursh imaegs that ive been working on the last coulpe of days.